OBJECT
crosschain_extensions_state
object crosschain_extensions_state { mutable is_before_init_transfer_called: boolean = 0; mutable before_init_transfer_sender: byte_array = x""; mutable before_init_transfer_recipient: byte_array = x""; mutable before_init_transfer_asset: byte_array = x""; mutable before_init_transfer_amount: big_integer = 0L; mutable before_init_transfer_deadline: integer = 0; mutable is_after_init_transfer_called: boolean = 0; mutable after_init_transfer_sender: byte_array = x""; mutable after_init_transfer_recipient: byte_array = x""; mutable after_init_transfer_asset: byte_array = x""; mutable after_init_transfer_amount: big_integer = 0L; mutable after_init_transfer_deadline: integer = 0; mutable is_before_apply_transfer_called: boolean = 0; mutable before_apply_transfer_sender_blockchain_rid: byte_array = x""; mutable before_apply_transfer_sender: byte_array = x""; mutable before_apply_transfer_recipient: byte_array = x""; mutable before_apply_transfer_asset: byte_array = x""; mutable before_apply_transfer_amount: big_integer = 0L; mutable before_apply_transfer_is_final: boolean = 0; mutable is_after_apply_transfer_called: boolean = 0; mutable after_apply_transfer_sender_blockchain_rid: byte_array = x""; mutable after_apply_transfer_sender: byte_array = x""; mutable after_apply_transfer_recipient: byte_array = x""; mutable after_apply_transfer_asset: byte_array = x""; mutable after_apply_transfer_amount: big_integer = 0L; mutable after_apply_transfer_is_final: boolean = 0; mutable is_before_crosschain_balance_change_called: boolean = 0; mutable before_crosschain_balance_change_sender: byte_array = x""; mutable before_crosschain_balance_change_recipient: byte_array = x""; mutable before_crosschain_balance_change_asset: byte_array = x""; mutable before_crosschain_balance_change_amount: big_integer = 0L; mutable before_crosschain_balance_change_will_change_sender: boolean = 0; mutable before_crosschain_balance_change_will_change_recipient: boolean = 0; mutable is_after_crosschain_balance_change_called: boolean = 0; mutable after_crosschain_balance_change_sender: byte_array = x""; mutable after_crosschain_balance_change_recipient: byte_array = x""; mutable after_crosschain_balance_change_asset: byte_array = x""; mutable after_crosschain_balance_change_amount: big_integer = 0L; mutable after_crosschain_balance_change_will_change_sender: boolean = 0; mutable after_crosschain_balance_change_will_change_recipient: boolean = 0;}© 2024 Chromia